You can find this by right clicking on the game in your library, selecting properties and then clicking Local Files and then View Local Files Tomb Raider (VI) The Angel of Darkness\bin (For instance with 1366 x 768 the skybox will cause an green line across the corners of the screen if it's in view with the base game but the SCU's settings for 1366 x 768 doesn't have this issue.) I suggest also always starting the game using the SCU since it's higher resolution settings work better than the game's version. This in-depth fourm post should explain how to get them with the help of a tool called the AOD SCU. There is a tool called the AODSCU, while it has a good few uses (one of which is later in this guide.), it also has better support if used to start the game for high resolutions which can make the game look better at higher resolutions, the download link is in the next section of this guide. You can also scroll down in the launcher in the options sections to alter stuff such as enabling Shadows, as well as additional visual changes.īoot up AOD, go into the in-game options and select graphics, this lets you enable better quality water but this is a bit visually buggy. (The game will usually fail to start with VMR9 unticked and will lag heavily with Cubemap updates set higher.) Open the game's launcher, select settings and make sure VMR9 is ticked and that Cubemap reflections Character/ Camera update is set to half. There are some "secret" (not explained) moves that let you move a little more fluidly detailed in this fourm post I found. The EXE-multipatcher (Used later in this guide) is apparently going to get an update to let us fix this glitch but it hasn't come out yet, just remember to tap fowards/backwards before doing the short hop, all other jumps work fine. Here is also an warning for one of Lara's moves, when performing the short hop (walk and Jump at the same time.) Lara will automatically rotate in the last direction pressed, make sure to move slightly fowards/backwards to ensure Lara jumps straight ahead and not drastically off-course, usually to her death.ĭuring one of the last levels, the Lost Domain, you get a strength upgrade that lets you sprint-jump, due to the publisher forcing the game to be rushed, the game doesn't tell you that you can sprint jump, while the PS2 Version had the timer for the level altered so it can be able to be beaten without it, the PC version was not, so just remember that you can sprint jump after getting the strength upgrade in that level. Make sure to read the game's manual, like previous TR, certain vital moves are described in there but not in the game's tutorials. This guide will also list ways to "Cheat" the dual pistols into the game since they were left out of the game in the rush to release it, you will normally never obtain them without the methods listed in this guide or downloading one of the saves provided in that section. Tomb Raider AOD Restoration patch, while some advice (like reading the manual) is still valid, this fan mod restores the Dual Pistols as a pick-up and includes tweaks to fix various bugs such as the Short Hop bug, this guide is still useful though if you want to play Vanilla AOD.Īdvance Warning: While there is a "Controls fix" patch, I will not link it as I personally think it makes the game controls worse, if you try it and certain things (Lara quick-turning instead of moving backwards when you press the move back button) annoy you, that's is something the patch adds, Note: This guide is mostly redundant thanks to fixes via the
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